China-Europe Game and User experience
(Game 2017)


       This workshop aims to find interesting routes for future collaborations. Discussion includes the collaborations between USTB and HIS concerning academic exchange, project cooperation, student exchange and visiting, co-supervision for master or PhD students, and so on. In addition, this workshop tentatively finds potential routs for future development and set-up of an organization concerning education, training and incubation of serious games design and development. to support the development of China-Europe Game and User experience.

Time and Location

Time: March 24, 2017
Location:Mechanical and electronic information building 601 room, University of Science and Technology Beijing


  • Per Backlund University of Skövde (HIS), Sweden
  • Jianguo Ding University of Skövde (HIS), Sweden
  • Marcus Toftedahl University of Skövde (HIS), Sweden
  • Petri Ahonen Gothia Innovation, Skövde, Sweden
  • Mikkel Fledelius Jensen Game Hub Denmark Incubator/Dania Games, Denmark
  • Jonas Hansson Pocapp Studios AB, Skövde, Sweden
  • Nathalia Hentze Nielsen The Animation Workshop (University and art school, Denmark)
  • Huansheng Ning University of Science and Technology Beijing (USTB), China